# 02 Ponder : Weekly Reflection 1. Describe one challenge your team experienced working on the Vacation Calendar activity. 2. For the Game of Life assignment, what advantages do you see in using interfaces to define creature behaviors, rather than subclasses? 3. Did you complete the Stretch Challenge for the Game of Life Assignment? If so, briefly describe what you did, and how you structured your code. 4. What did you learn from comparing your code to the teacher's solution? 5. After completing the assignments this week, what questions do you still have? 6. If you were getting paid to work on this week's Prove assignment and you had another month to work on it, what would you add? 7. A common Java interview question is "describe the difference between an interface and an abstract class". How would you answer that question? 8. Of all of the resources in this week's Preparation assignment, which was the _most_ helpful to you and why? 9. Of all of the resources in this week's Preparation assignment, which was the _least_ helpful to you and why? 10. How many hours did you spend on this class this week? 02 Prepare - 02 Teach - 02 Prove 1st Attempt - 02 Prove 2nd Attempt - 02 Ponder - ---------------------------- Total Hours -